Saturday, July 18, 2009

3D Max V.S Maya Animation Software Comparison

By Cody Landon

When you get two strong market contenders the question constantly arises well which one is the best and whats it that makes it the best? The same concept applies to nearly any product and the world of animation software is no different.

So, we look at the two large soft-ware being 3DMax and Maya. Everything has good and bad points and after all the 2 products are competitive against each other by their respective owners. The difference here is that both of these dynamic software packages are owned by the identical Company. Now that doesnt make any sense that a organisation would compete against itself does it? The motive for the acquisition could be to buy the competitor out and then shelve the weaker of the two. This is not the case here however, as Autodesk now owns both 3D Max and Maya and doesn't intend to take either one of them off the market. It might not sound like it but their concept is very viable.

As we said both of these items, have their strengths and weaknesses but are well-liked and well-used in the industry. Autodesk merely has decided to take the weaknesses of both and strengthen them with the attributes from its counter-part.

Their strong points. 3D Max is a favorite with the architectural and visualization animators, whereas Maya is the one of choice for TV and film industry. 3D Max has extraordinary conceptual modeling tools, large-scale environment creation and operates well with other Autodesk product lines to name a few of the main features. Maya on the other hand has astonishing character rigging, animation layering and also motion capture handling capabilities that exceed 3d Max.

Maya has big advantages over 3D Max regarding Nurbs modeling. This is because the soft-ware has taken on a different approach in this area, which signifies it is easier to utilise. Nurbs are complicated surfaces it will be the technique you will apply to create a polygon for illustration. The effects that the animator can get regarding fluid are magnificent with Maya. It'll allow very realistic simulations of fluid and gas reaction in the real and the ocean shader it has implemented produces stunning quality for water animation. And also with Maya, you can free-hand draw and use a 3D paint effects that include some special effects as well done with whats also name as Paint Effects.

To determine which's the best first depends on your budget as 3D Max is more low-priced, but say your purpose is Architectural and Visualization then you arent going to get a bargain because Maya is better suited here. For the special effects in animation then Maya is the choice. Lastly, the decision will come down to what your computer can handle. Maya operates on Windows, Mac and Linux with Max being restricted to Window based systems only.

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